Q-Give us brief information on your previous projects/ works/ research/achievements?
We recently participated in quite a few competitions, managed to win some, and also lost some. We participated and won the IF, 24Hr competitions, Archstroming Senegal school. Other than some of our projects gained some international recognitions like the UNITIA award, LA Award.
Q-What advice would you give to individuals who struggle to decide whether it would be beneficial for them to participate in architecture vision competitions?
Being part of the competition is always such a fun event. It helps push your limits, think out of the box. Manage time, resources, manpower. It allows you to broaden your horizon and explore architectural creations and ideas. It is one easy way to experiment and implement, new, creative ideas or solutions to a given set of issues. And above all, it is a win-win scenario, you win the competition or not it's a boost to the portfolio.
Q-What was your thought process while designing for the Tree House Architecture Competition?
We wanted to attain a beautiful intimate space right in the wilderness of nature, but without creating any adverse effect on the environment. Since the beginning of the process we were inspired to respond to the forest-like context and create a form that camouflages itself in its surroundings and at the same time think of its construction as a very easy and handy process.
Q-What attracted you to this competition?
The brief was so open to interpretation of the concept of a treehouse and allowed us to be playful and creative while designing.
Q-Where does your interest in design come from?
The intriguing fact is that every space and its element affects human psychology differently and differently. We are trying to explore that vast arena through our designs.
Q- What design fundamentals do you believe in?
Global climate change has provoked us to keep one basic fundamental in our head, which is responding to the context in a very sustainable and environmentally friendly way. We try to design spaces in a Human-centric and sustainable way, where there is always a scope for innovation.
Q-What were your references/ inspiration?
For an effective architectural space design, we referred to Tree Houses and Cabins by Philip Jodido.
Q-Which aspects of a design do you focus on more during designing?
The user experience is an important aspect of design and we try to keep that as one of the important drivers of the design process. For example, the treehouse hugs the tree begins as a tapered space wrapped around the bark and gently opens up to the sky for the user to experience the beauty of sky gazing.
Q-What according to you is the key to making your design a success?
Every design is an experiment and there can never be a 100% success. Design is a process and there is always a scope for improvement. It is important to stay informed and grounded in the issue and context. To create an effective design solution it's important to respond to the context. A significant amount of research based on context can give an effective solution.
Q-Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration, etc.?
The initial idea development started with hand sketches which later moved 3D development on Rhino. We use Vray render for our visualizations with touch-ups on photoshop and adobe illustrator, Indesign for the diagram illustration, and sheet presentation.